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Design Fiction
Design Fiction is that it is “the deliberate use of diegetic prototypes to suspend disbelief about change.” shares ideas and methods with speculative design and critical design, with a focus on prototyping and discussion around the protypes. Design fiction bears reselemblance to FFab's physical narration, with a focus on objects, products, (experience) prototypes (…) that are most often designed as if they arepart of a future which can be experienced as tangible artifacts in the present.
- Speculative Everything by Dunne & Raby
- Conference book from the Negotiating Futures:Design Fiction Conference of the Swiss Design Network in 2010
- Bruce Sterling on design fiction: http://www.wired.com/beyond_the_beyond/category/design-fiction/
- Superstruct: http://archive.superstructgame.net/
- Superflux: http://superflux.in/
- Arne Hendriks' 8 billion city: http://8billioncity.com/
- Tobias Revell: http://www.tobiasrevell.com/
- Nelly Ben Hayoun: http://www.disasterplayground.com/v2/
- Liam Young:: http://www.tomorrowsthoughtstoday.com/
- Found futures: http://www.wired.com/magazine/found/
- Loop.ph: http://loop.ph/studio/
- Atelier van Lieshout's Hagioscoop: http://www.ateliervanlieshout.com/works/hagioscoop.htm
- Postcards from the future: http://www.postcardsfromthefuture.co.uk/ http://www.postcardsfromthefuture.be/
- Hypothetical Development Organisation: http://hypotheticaldevelopment.com/
- Angelo Vermeulen's Seeker: http://www.z33.be/en/artworks/angelo-vermeulen-seekerhs2
- Extrapolation factory: http://www.extrapolationfactory.com/
- Shane Hope: http://shanehope.info/?page_id=1519
- Infrastructure fiction: http://www.superflux.in/blog/infrastructure-fiction
- Design Fictions Group at MIT: https://www.media.mit.edu/research/groups/design-fictions
- Design Fiction and Imaginary Futures Course at CMU: http://cmudesignfiction.wordpress.com/
- Carole Collet's Biolace: http://www.carolecollet.com/dodesign/biolace/
- Neil Beloufa's Kempinski future documentary: http://cb-player.com/en_EN/43958/ikf
- Peter Watkins'The War Game: https://en.wikipedia.org/wiki/The_War_Game and Culloden: https://en.wikipedia.org/wiki/Culloden_%28film%29
- Adrian Hon's A History of the Future in 100 Objects: http://ahistoryofthefuture.org/about/
- Futurematic is a design jam to fill a vending machine with artifacts from the future: http://situationlab.org/2014/02/22/future-factories-futurematic/
- …
Related:
- critical design: https://en.wikipedia.org/wiki/Critical_design
A Design Fiction Evening (2013)
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A Design Fiction Evening, with Julian Bleecker, James Bridle, Nick Foster, Cliff Kuang and Scott Paterson. October 24, 2013, IDEO and a summary in text
Curated Design Fiction Videos: the videos every design-fiction fan should see (via @bruces circa 2012)
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Julian Bleecker compilation video
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Superflux, Song of the Machine
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Corning, a Day Made of Glass
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Alexandra Daisy Ginsberg and Sascha Pohflepp, Growth Assembly
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Urbanflow Helsinki
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Timo Arnall Robot Readable World
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Ludwig Zeller, Introspectre
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Stark-Fujikawa HUD
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Ben Bashford, Display Cabinet
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Dunne and Raby, Technological Dream Series Number One: Robots
Space Replay
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“A hovering object that explores and manipulates transitional public spaces with particular acoustic properties. By constantly recording and replaying these ambient sounds, the hovering sphere produces a delayed echo of human activity.”
As if strategy in the arts
Sébastien Hendrickx en 'alsof strategie'
De 'alsof-strategie'. Die bouwt op een dubbele beweging. Enerzijds verplaatst een kunstenaar zich spelenderwijs in een specifieke maatschappelijke praktijk door het nabootsen van een set rollen, activiteiten, procedures, discoursen, attributen en ruimtes eigen aan die praktijk—net genoeg om er de dominante metafoor in het werk van te maken. Anderzijds wordt deze praktijk binnengeloodst in het domein van de kunst, waar ze—vrijgemaakt van haar eigen conventies —kan worden gemanipuleerd en bevraagd.(…) Toch bezit de kunst geen monopolie op de kritische zin en de kracht van de verbeelding. In tal van maatschappelijke domeinen wordt vandaag grondig nagedacht over alternatieven, zeker nu de toekomst met de dag somberder lijkt te ogen. Leuven Kiimaatneutraal 2030, het Antwerpse voedselcollectief De Beek, het grootschalige experiment in participatieve democratie G1000, de nieuwe coöperatieve bank New B, het Nederlandse online dagblad De Correspondent… Stuk voor stuk zijn het waardevolle vormen van maatschappelijke innovatie, pogingen om radicaal te herdefiniëren hoe 'echt' voedsel, een 'echte' bank, een 'echte' krant… er zouden moeten uitzien. Zij getuigen van een sterke autonomie, autonomie begrepen als 'zelfbestuur'.Maar anders dan deze initiatieven hoeven de 'artistieke alternatieven' niet realiseerbaar en duurzaam te zijn. Net als architecturale maquettes kunnen ze ergens halfweg tussen idee en uitvoering blijven verwijlen. En juist omdat ze de toets van de werkelijkheid niet ten volle hoeven doorstaan, beschikken deze projecten over een beduidend grotere marge voor maatschappijkritiek en toekomstverbeelding. (…) Enerzijds slaan zij met een grote leergierigheid bruggen tussen kunst en leven: de verplaatsingen in andere maatschappelijke praktijken maken de inhoudelijke vragen binnen hun werk heel concreet en tastbaar en zorgen voor een uitbreiding van het veld van vormelijke mogelijkheden. Anderzijds blijven zij de kunst behoedzaam van het leven onderscheiden: zij kunnen zich vrijmaken van de conventies die andere maatschappelijke praktijken tekenen, en deze praktijken daarom radicaal anders denken. Alleen mogen we van dit potentieel van maatschappelijke innovatie geen sluitende antwoorden of oplossingen verwachten. Iets in de kunst blijft het denken en de verbeelding altijd openhouden. En even lijkt het alsof alles anders kan…
http://www.rektoverso.be/artikel/kunst-die-zich-voordoet-alsof-ze-iets-anders-dan-kunst