Some research into games as playful explorations of “serious issues”. (see also: play and games )


…it does what games and interactive media do best, which is to allow a user to grasp a point or concept more clearly by doing than by looking. In September 12, you are in an Arab market with twisty, crowded streets. There are two kinds of people: civilians and terrorists. You have to kill terrorists. If you don't, they will blow things up. If you do, there will be civilian casualties, and after the fires are out and the wailing stops, more terrorists spring up. If you keep playing, eventually, you will have more terrorists than anything.

“Global Conflicts” is an award-winning educational game series used for teaching citizenship, geography, and media courses. The series allows students to explore and learn about different conflicts throughout the world and the underlying themes of democracy, human rights, globalization, terrorism, climate and poverty. The game series is easy to use for teachers and is developed with close attention to curriculum requirements and ease of use in classroom teaching.



Personal Trainer: Cooking is a training title that brings gourmet cooking from around the globe to your Nintendo DS. It features a DS Chef, your own private cooking instructor who talks you through 245+ recipes from more than 30 countries worldwide. It's a combination of interactive cookbook and live cooking demonstration that'll have you cooking like a pro, even if you've never lifted a ladle before.


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  • playful_seriousness.txt
  • Last modified: 2011-04-08 01:30
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