Show pageOld revisionsBacklinksBack to top You've loaded an old revision of the document! If you save it, you will create a new version with this data. Media Files ==== play and games ==== "It may well turn out that one of the most important effects of open source's success will be to teach us that play is the most economically efficient mode of creative work." -- ESR (in "the cathedral and the bazaar") ==== board games ==== * [[Game of Go]] * arimaa is a 'computer resitant' board game that can be played using chess pieces * http://en.wikibooks.org/wiki/Arimaa * [[wp>Arimaa]] ==== rnd links ==== * "The ludic society exists to provoke an artistic research discipline best to be addressed as ludic studies" http://www.ludic-society.net/ * [[MetaGame]] * http://www.theplayethic.com/ * http://www.playresearch.com/ * http://www.journalscape.com/playjournal/ * [[Game Engines]] * Play with the machine > http://machinelake.com/ ==== Game of life ==== John Conway’s Game of Life, the [[cellular automata]] game Life was devised in 1970 by John Horton Conway, a young mathematician at Gonville and Caius College in Cambridge. The game is played on a 2-dimensional grid. Each cell can be either "on" or "off". Each cell has eight neighbors, adjacent across the sides and corners of the square. The Life rule can be simply expressed (in terms of the way it affects a cell's behavior from one generation to the next) as follows: If a cell is off and has 3 living neighbors (out of 8), it will become alive in the next generation. If a cell is on and has 2 or 3 living neighbors, it survives; otherwise, it dies in the next generation. ==== other ==== [[Play Asperity Game]]Please fill all the letters into the box to prove you're human. Please keep this field empty: SavePreviewCancel Edit summary Note: By editing this page you agree to license your content under the following license: CC Attribution-Share Alike 4.0 International play_and_games.1181817029.txt.gz Last modified: 2011-04-08 01:32(external edit)