below are FoAM's transcripts from flip-charts that were left in the room after the panel and workshop. we're not sure which sessions they belong to. if you know, please add them to the appropriate sessions on luminous_green_notes. THANKS!
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ecology commodified - an issue on public level, an emotional issue
bringing young and elderly people together & other disciplines (industry…)
HCI is performative, communicative, conversation, ecological (but often not)
ind, emotion → locality → global (possible projects)
map ind. in a web - what can ind. do as a group
venues of research open to community
electromagnetic spectrum as public space
documentation vs. changing
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Does the use of media decrease consumption?
illegal timber
big companies
3d gaming environments for eco-issues & climate change
flooding issues even in canada
local climate change visioning group
radio waves, electromagnetism…
don't use technology for the sake of it
responsibility to supplement media reports on science
engaging art projects
dialogue
drought in NZ
dairy farming causes problems
issues around forest - complex
storms, pine beetles
laser writing with natural space
media art is a part of the problem - consumer hype
science is too internally focused
media art as communication - make graphs come to life
creative designers vs. artists
personal art and volunteering (in parallel)
sincere attempt to talk about using media arts to solve/expose problems
challenge conferences: banal level of recycling, challenging carbon footprint
use local problems and analyse them
can be tactical - tour of finances, travelling around on trucks to villages
cut down in conferences - we should go only to the ones we're really committed to
avoid consumption attitudes to conferences
tantalising new technologies
long term vs short term
digital visualisation allows a sense of longer time
hybrid forms of art
agency
influence industry through education
things are becoming more and more private
identity in india = technological growth - positive side → confidence (but…)
convergences: technology & identity (political and everyday level)
artists don't know how strong they are - artists as pets
no travel → telepresence to lower carbon footprint
pure mobility vs next door, but military sympathies - artists can change this
artists should be aware
can a conference affect its outside environment
respectful
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AAA Club:
agency
action
accountability
share: affects, desire, creed, profit, benefit, pleasure, benevolence, kudos, guilt
artistic practice that creates desire:
advertising, desire for consumption vs desire for art (solar panel billboards - self sustaining advertising
creating desire through creative people
simplicity
DIWO
not forcing
making action appealing
aesthetic interfacing
ethical consumption: forcing points, rather than forcing people - can be done through culture
Game & simulation:
HPI (Human Plant interface) → pervasive art/game
Location
Interactive product labels
teach people how to interact with global ecosystems (learning curve…)
memory & association
ARGs - create competition for education
persistence
action and accountability in social networking
rtmark.com, worldchanging.com, treehugger.com, wemakemoneynotart.org
creating desire - in what contexts, what places?
visible physical manifestations of action and repercussions
world without oil
1st step: imagine… incremental change… saturation (causes boredom & loss of interest, or generates more desire and more interest.
bring remoteness back to the world (this is real to me)
it's not about how much you say, it's how much people understand you