(Maja's notes)
This was the shortest scenario workshop we have ever attempted to do and our conclusion is that it was: too short! The group was about 15 people, not all of whom know each other, but who all had a specific take on the workshop topic. Most of them were keen to share their knowledge, experience and opinions, but unfortunately such a short workshop meant that we had to cut many interesting conversations (very) short. For this group size and such complex topic a minimum of three hours is needed.
All that said, it was amazing to see how quickly a group of people who don't know each other can create rich worlds together. The comments we got afterwards was that people found the experience very dense, but also very productive. Lisa told us several issues have been cleared up for her, and she could see a clearer future direction for her work with human-invasive-interaction.
The collaboration with Timelab was great: we came up with the workshop over a sunny lunch in Brussels at a meeting with Eva and Lisa a couple of months earlier. After a few short email exchanges it was clear what they were interested in and what we wanted to do, so there was not much 'meeting' necessary. FoAM was responsible for the format, Timelab/Lisa for the content and the participants and Vooruit for the venue, context and logistics. It was all quite seamless. Eva and Lisa helped in the setup, the framing and the moderation of breakout groups which was needed, so Nik and I could focus on facilitation only. The room that the Vooruit provided was perfect for this kind of workshop: a lot of wall space, natural light, enough space for everyone to move.
Two experienced facilitators who are used to work together are a must for such short sessions. Nik and I had not previously facilitated a scenario workshop together and had only an hour or so to prepare. This would have been fine if we were used to co-facilitation, as we could have sensed where we could complement each other. We agreed we would improvise, but the problem was that we couldn't quite sense what the other person needed. I remember stumbling over myself to both host conversations and harvest them (very quickly), which meant that I didn't do either very convincingly… What suffered most was the group dynamics, meaning that a few people comfortable with speaking in public were the ones mostly heard, while there were several quiet people who didn't manage to say much. We had to leave the room as soon as we were finished, so I didn't manage to speak to many participants afterwards to get everyone's reactions. A few that I did speak with found it an intense and thought-provoking experience. It would be interesting to get together with the same group of people and do a slower, more in-depth version of the workshop, including scenario testing and prehearsals as well.
In August 2013 I did manage to get to rich scenarios with a group of 7 people in just over two hours (programming team of the Vooruit). What was different?
What can we improve for a two hour scenario planning: