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==== Machine Ecology Design Notes ==== | ==== Machine Ecology Design Notes ==== | ||
+ | |||
+ | Collected notes on design processes in Machine Wilderness. | ||
==== Design Notes Cornwall Workshop ==== | ==== Design Notes Cornwall Workshop ==== | ||
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=== Theun' | === Theun' | ||
- | From the exploration in the morning around the Penryn estuary the image emerges of a creature that extends across the landscape and taps into the communication of tree roots and branches into varied parts of the environment. A creature as an indicator of hidden processes that is less like a body and more like a network.\\ | + | From the exploration in the morning around the Penryn estuary the image emerges of a creature that extends across the landscape and taps into the communication of tree roots and branches into varied parts of the environment. A creature as an indicator of hidden processes that is **less like a body** and **more like a network**.\\ |
- | \\ | + | |
- | From the list of parameters for developing wilderness machines ' | + | |
- | \\ | + | |
- | The experience of walking through the reed beds is discussed; how it enables shifting paces and tracks. When you are small you don't even make a path, but can pass through. Could our creature meander through the reed bed and exchange information? | + | |
- | \\ | + | |
- | The team discusses the pros and cons of oven information exchange between creatures. What are the risks to individual members and to the collaborative super-organism they form? Can it be nessisary to withhold information from others? How do they create barriers to sharing information? | + | |
- | \\ | + | |
- | Could the creatures that form our super-organism differ in functions? Is it cast-based? How does our creature tap into the different modes of communication from the many species in the environment it is tapping into? How do you find a common language. Maybe that is ritual based; ritual behavior remarks time and space. We discuss magic transformation.\\ | + | |
- | \\ | + | |
- | Maybe another model from biology is a combination between Hydra and Plenaria. Our creature could consist of a water filled membrane that has sensors floating in it like organellae and has tentacles that can tap into communication flows and information layers. It could extend around the reeds in the reed bed and bore little holes in them, by which the data is sonified. It could climb up by the movement that is used in squeeze tubes; water filled toys that consist of a sinlge surface that can travel along a straight line like a reed.\\ | + | |
- | === Amber's Team === | + | From the list of parameters for developing wilderness machines |
- | Our machine | + | |
+ | The experience of walking through the reed beds is discussed; how it enables shifting paces and tracks. When you are small you don't even make a path, but can pass through. Could our creature meander through the reed bed and exchange information? | ||
+ | |||
+ | The team discusses the pros and cons of **open information exchange** between creatures. What are the risks to individual members and to the collaborative super-organism they form? Can it be necessary to withhold information from others? How do they create barriers to sharing information? | ||
+ | |||
+ | Could the creatures that form our super-organism differ in functions? Is it cast-based? How does our creature tap into the different modes of communication from the many species in the environment it is tapping into? How do you find a common language. Maybe that is ritual based; ritual behavior remarks time and space. We discuss magical transformation. \\ | ||
+ | |||
+ | The thought emerges that the **magical transformation** may reflect the seasonal or periodic aggregation of these many creatures as if to form one being. The creatures exchange information with each other and the mud repository; some burrow deep to deposit information and possibly even end their lifecycles, and others dig up the information stored in these former receivers and transmitters of information. The physical form of this magically transformed tree-like, root-like being extending both above and below the ground, might reflect the reeds that inspired our imagination, | ||
+ | |||
+ | Maybe another model from biology is a combination between [[https:// | ||
+ | |||
+ | The creatures membranous body with its multiple information receptors emerged while considering the issue of how multiple creatures might connect and exchange information with each other. A membranous, semi-fluid body might provide a way for creatures to link up their bodies with each other and allow pieces of recorded information to flow through each others' | ||
+ | |||
+ | === Amber' | ||
+ | Our machine was called **Fucus** - as it was heavily inspired by seaweed: bladderwrack [[https:// | ||
\\ | \\ | ||
The group was very drawn to the beach and the mud - as soon as they were | The group was very drawn to the beach and the mud - as soon as they were | ||
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china, glass, plastic - people talked about how this ' | china, glass, plastic - people talked about how this ' | ||
yet it is 'part of the environment' | yet it is 'part of the environment' | ||
- | was an idea to accelerate evolution to make creatures that fed on | + | was an idea to **accelerate evolution** to make creatures that fed on |
plastic - and talk about how plastic is made from oil, which is recycled | plastic - and talk about how plastic is made from oil, which is recycled | ||
life - where does ' | life - where does ' | ||
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down to an anchor point when the tide went out, much like bladderwrack. | down to an anchor point when the tide went out, much like bladderwrack. | ||
The group thought of MANY different iterations, before being encouraged | The group thought of MANY different iterations, before being encouraged | ||
- | to think about the ' | + | to think about the '**minimum viable design**'. They ended up with an anchor |
(like seaweed, to loosely anchor on the mud), a long string to allow the | (like seaweed, to loosely anchor on the mud), a long string to allow the | ||
creature to rise to the surface as the water came in. There was a | creature to rise to the surface as the water came in. There was a | ||
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fuel and rebuild the creature, allowing it to replicate independently to | fuel and rebuild the creature, allowing it to replicate independently to | ||
collect plastic over a broader area.\\ | collect plastic over a broader area.\\ | ||
+ | |||
+ | === Ivan's Team === | ||
+ | |||
+ | Christos Melidis:\\ | ||
+ | |||
+ | Our creature was made to inhabit the Falmouth estuary near Penryn, an area surrounded mostly by farmland. The use of fertilisers in the fields effect’s the chemical stability of the estuary' | ||
+ | |||
+ | Justin Marshall:\\ | ||
+ | |||
+ | Our creature (the ' | ||
+ | |||
+ | === Judith' | ||
+ | |||
+ | Our team explored the tidal zone in sound and vision. We contemplated interpecies communication and how the ' | ||
+ | The ' | ||
+ | |||
+ | Our interface is envisioned as a sponge-like creature that floats on the water. Under water it attracts and guides soundwaves into sponge cavities, from sounds made by small sea creatures. The pressure that thereby builds up pushes the water up through its channels, | ||